Video Game Designers Play to Solve Real-World Problems – NYTimes.com

To properly apply gaming techniques to school and work and other institutions, there are certain core principles to keep in mind, says Tom Chatfield, a British journalist and the author of “Fun Inc.: Why Gaming Will Dominate the Twenty-First Century.” These include using an “experience system” (like an avatar or a profile that levels up), creating a variety of short-term and long-term goals, and rewarding effort continually while also providing occasional unexpected rewards.

“One of the most profound transformations we can learn from games,” he says, “is how to turn the sense that someone has ‘failed’ into the sense that they ‘haven’t succeeded yet.’”

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